![]() Rome are a reasonable choice but as its benefits gravitate towards lots of buildings and roads they suffer badly from the lack of early gold tiles that the BNW expansion removed. The first 100 turns is usually pretty brutal but it gets better after that. ![]() ![]() The main constraints are space, happiness (luxuries) and gold. Generally any civ (except Venice) can play wide. If games went for 400 or 500 turns at standard speed than I have no doubt that wide would be stronger. Actually wide is almost always stronger than tall - but because most people finish their games between turns 250-300 wide is often still a bit behind where a tall civ would be.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |